Cut styles will be added preserving their indexes Copied styles will be added using new indexes. Use the Paste Insert command to paste styles kept in memory in the palette, after the currently selected style.Use the Copy command to keep in memory selected styles for further operations.Use the Cut command to eliminate selected styles from the palette and keep them in memory for further operations.To edit palette styles with the Edit menu commands: Palettes also can be saved as independent files in TPL format to be loaded back into the scene to retrieve colors, or to be used with the External Palette effect (see Using the File Browser and External Palette ). In this way, by opening more than one Palette editor it will be possible to simultaneously compare and edit several palettes referring to different animation levels. If the palette styles refer to a studio palette, its path will be displayed along with the style name (see Using the Studio Palette ).īy default the Palette editor is active, that means that it automatically displays the styles of the current animation level, but it can be made inactive in order not to be updated when you select a different level. List View displays style thumbnails next to their names in a list the index of the style is displayed as a tooltip.
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Full name of the style can be displayed as a tooltip. You can read the first letters of the name of the style directly inside the chips the style index is displayed at the bottom right corner. Large Thumbnails View displays styles as large squares.
In Raster levels, palette styles are simply used to draw or touch up the image, and no link exists between the styles and the already drawn lines. This allows you to change or calibrate colors, even after the painting process has been done, without having to correct the style line by line, or area by area in the image. The main advantage of this method is that if you edit a style of the palette, all the lines and filled areas using that style will be automatically updated. In Toonz Vector and Toonz Raster levels, palette styles are interactively “linked” to drawn lines and filled areas by using indexes. Raster levels, on the contrary, can be just edited by using the styles available in the Raster Drawing Palette, that is shared by all of the raster levels in the project. In OpenToonz, Toonz Vector and Toonz Raster animation levels comes with their own palette, containing styles that can be used to draw lines and paint lines and areas. Editing Several Styles at the Same Time.